![]() ![]() Talk to F'ther to find out he's not fearless enough to go up the stairs and save Harm'ny, it's up to you to do it. Exhausted all dialogue options, then climb the ladder to Meriloft. Go to the mailbox in front of Curtis' house and pick up the missing Vella flyer.Įnter the house and talk to Curtis, the man is working with metal instead of wood. Go left and continue to the talking tree, exhaust all dialogue options with the plant and continue to the left until you are in front of the woodcutter's house.Ĭontinue to the left until you reach the snake, let it envelop you, instead of blowing the horn, let the reptile try to crush you until the moment when it gets tired and falls to the ground without strength, pick it up and enjoy the scene during which Shay will decide to call the snake Mr. The woman has a cable that you need, however she will want a hook in return she doesn't think your hook will catch any fish, so you'll have to convince her later in the game. Talk to Carol (also called Car'l) and exhaust all dialogue options. The man will tell you that he needs more calcium carbonate to balance the ph of the mixture to fix the hull by now he has used all the shells and it will be up to you to find more. The ship is really bad! Ignore Marshall Dune for now, we'll help him in the future, talk to your father again. Your goal will be to get one of these items, an "electric genius", help your father repair the ship's hull, find a radiation suit for Alex and get an anti-gravity unit. Check out each dialog option to get the schematics for the "Superconductive Gyroscopic Hypercam". Go up the stairs to the right of the pyramid, talk to Alex to find out how you can help fix the ship. You are in the Shellmound, go left to collect the broken Hexipal. Your father (Ray) will talk to you and you can select any answer, then he will come out of the sand. By following this solution you will be able to see all the cutscenes in the most opportune moments and you will minimize the "backtracking".Īs written above, we will begin our adventure as Shay. When I talk about exhausting each option, I will refer to the various dialogues and I intend to select each option, question and affirmation available it will not always be necessary to continue within the game, but listening to each dialogue is the best way to fully enjoy this wonderful adventure. The last chapter of this guide will see you change characters several times. We will start with Shay until we reach the point where you have to move on to the adventures of Vella. Since they are intertwined, I will not separate the stories of Shay and Vella. What you are about to read is a step by step guide to Broken Age - Act 2. The solution is based on the American version of the game, so there may be differences with the Spanish one.
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